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AI Insights · Timothy · July 2025

Performance of Top Educational Games in Serbia: Q2 2025

Explore the performance of the top educational games on a unified platform in Serbia during Q2 2025, with insights from Sensor Tower.

Performance of Top Educational Games in Serbia: Q2 2025

In the second quarter of 2025, the educational games sector in Serbia experienced diverse performance trends on a unified platform, combining data from both iOS and Android. Here's an overview based on Sensor Tower's insights.

Minecraft Education showed a fluctuating download pattern, beginning the quarter with 598 downloads and peaking at 867 in mid-April. The downloads gradually declined towards the end of the quarter, stabilizing around 569 by late June.

Baby Games: Piano, Baby Phone maintained a steady presence, with downloads peaking at 714 in early June. Despite some fluctuations, the app consistently attracted new users, ending June with 318 downloads.

Times Tables: Multiplication experienced a modest revenue stream, reaching up to $5 per week, while downloads varied, peaking at 618 in mid-April before declining to 132 by the end of June.

LogicLike: Kids Learning Games saw revenue fluctuations, with a notable peak of $287 at the end of June. The download numbers were relatively stable, peaking at 399 in early April.

Lingokids - Play and Learn recorded the highest weekly revenue among the apps, peaking at $527 in early April. Although downloads decreased over the quarter, they ended on a slight rise with 264 in the final week of June.

These insights highlight the dynamic nature of the educational games market in Serbia. For more detailed data and analysis, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025